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Sparrow Solitaire (Free Demo)
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Devlog
v1.1 Changelog: First (& last) big content update
April 21, 2023
by
Vogelscript
4
#changelog
Thank you for purchasing or playing the full release of Sparrow Solitaire! The launch went smoothly, and since then we’ve only found one crash and a few minor bugs. That would have been enough for a...
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Art & Graphics post-mortem
April 13, 2023
by
gingerbeardman
4
#postmortem
Matt has just published a Sparrow Solitaire art/graphics post-mortem on his blog: https://blog.gingerbeardman.com/2023/04/13/sparrow-solitaire-for-playdate/ It’s too big/complex to post here. Enjoy!...
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Sparrow Solitaire v1.0
April 11, 2023
by
Vogelscript
3
#changelog, #lauch
Today is a big day: the full release of Sparrow Solitaire is out now on itch and Catalog! This game has been a labor of love and was in a longer development cycle than it had any right to be. But we t...
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Entering the final stretch
January 31, 2023
by
Vogelscript
2
#devlog
Hello! Sorry about the extended silence on development progress. Matt and I have had several life things slow us down, but work on the full release is going well. We’ve been tracking and implementin...
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The perpetual quest for a perfect cursor
August 28, 2022
by
Vogelscript
1
#devlog, #cursor
The cursor system in Sparrow Solitaire is by no means perfect. I don’t think it ever will be– but with every new patch, more kinks get worked out. A cursor doesn’t seem like a big deal, but earl...
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v0.4 Changelog: More of Everything!
August 04, 2022
by
Vogelscript
1
#changelog
We had a few tilesets and backgrounds ready, so we figured we would push an update. And then we kept coming up with excuses to add many other things, so the update became pretty big! This will likely...
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The art of designing tile sets
July 31, 2022
by
gingerbeardman
4
If you distill Sparrow Solitaire down to its core you’ll quickly realise that tiles are pretty much everything. The whole game hinges on how good the tiles look on screen, how easy they are to read...
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Sweating the details
July 24, 2022
by
gingerbeardman
3
#devlog
Below we briefly touch on some of our thought processes regarding the various elements of the game. Let us know if you’d like us to cover any of these in more detail! Mahjong Tiles The first task wa...
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v0.3 Changelog
July 18, 2022
by
Vogelscript
1
#changelog
So far it seems like early access is going well! We've had lots of great suggestions from the Sparrow Solitaire feedback thread in the Playdate Squad Discord, and this patch addresses many of them. If...
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Sparrow Solitaire: History
July 13, 2022
by
gingerbeardman
3
#playdate, #launch, #mahjong, #solitaire, #shanghai
This post written by @gingerbeardman . 2021, January 10th I’m really into Hanafuda (Japanese flower cards) and found that the 1991 Macintosh game Shanghai featured tiles based on Hanafuda. I booted...
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